In fritz2, all HTML-Events are either encapsulated within a Tag
-scope or within the special Window
-object, which both
offer access to all global events. A complete list can be found in the
events.kt file.
The most important aspect to understand is that an event in fritz2 is just a type derived by Flow
. You can
use all events as the source of an action which should be handled by a handler-function.
Take the click
-event as a simple example:
render {
button {
+"Click me!"
clicks handledBy { alert("Button was clicked!") }
// ^^^^^^
// this is just a `Flow` that can be handled
}
}
As a naming convention, all HTML events will be suffixed with an s
in order to emphasize them being a flow
transporting all values that are emitted by the DOM API.
Since events can carry important data and information, events in fritz2 are more or less Flow
s that emit Event
-objects.
Their type is called Listener
, but that is really just a name. Think of a Listener
as a "flow of events".
Such a Listener
will therefore provide those data as the value of its own flow:
div {
val storedName = storeOf("")
input {
type("text")
changes.map { it.target.unsafeCast<HTMLInputElement>().value } handledBy storedName.update
// ^^
// grab the value of type `Event` and access its fields
// there are different sub-types of `Event` like `PointerEvent`, `KeyboardEvent` or `InputEvent`
// in this case
}
storedName.data.renderText()
}
Depending on the Event
-type, you can access its special fields. For common use cases like getting the value of the
input-element, there are special convenience functions to make event handling more pleasant:
div {
val storedName = storeOf("")
input {
type("text")
changes.values() handledBy storedName.update
// ^^^^^^^^
// extracts the value of the `InputEvent`
}
storedName.data.renderText()
}
Besides using some UI-event as source of action to modify application state, there are two types of dedicated event functions that enable further operations to control the event-flow within the DOM:
In order to stop an event from bubbling up the tree (or down by capture
), the DOM-API exposes these two methods
upon the Event
-objects:
In order to apply those methods before the Event
is emitted on the Flow
, fritz2 offers two variants of factory
functions to create the event-flow:
property
itself: clicks(init: MouseEvent.() -> Unit)
If
-suffix like this: clicksIf(selector: MouseEvent.() -> Boolean)
Those two factories enable a user to control the further processing (in addition to the custom written Flow
-Handler
-binding).
Look at the example below:
div {
+"Parent"
button {
+"default propagation"
type("button")
// first event handling
clicks handledBy { console.log("default propagation clicked!") }
// second event handling
clicks handledBy { window.alert("Button was clicked!") }
}
// `clicks` "bubbles" per default -> event will reach the parent DOM-node, so we can react to it:
clicks handledBy { console.log("click reached Parent!") }
}
When the button is clicked, a click
event is emitted and appears on the clicks
-Listener Flow
.
There are two event-handlers defined inside the button
-element. The first just logs to the console, the second
opens an alert-window.
Inside the parent-div
-element, we establish another event handling which also reacts to a click
-event.
The user can now click on the button. The expected result is:
default propagation clicked!
Button was clicked!
click reached Parent!
, as click
bubbles per default.Now let uns investigate how the behaviour changes if we use the clicks()
-method with the init
-parameter on
the first event-handling in order to call stopPropagation
of the Event
-object:
div {
+"Parent"
button {
+"stopPropagation"
// We use the `clicks(init: MouseEvent.() -> Unit)` variant here:
clicks { stopPropagation() } handledBy { console.log("stopPropagation clicked!") }
// ^^^^^^^^^^^^^^^^^
// we want the event processing to stop bubbling to its parent.
// as the receiver type is `MouseEvent`, which derives from `Event`, we can call
// its method directly
clicks handledBy { window.alert("Button was clicked!") }
}
// no value will appear on this `clicks`-Listener anymore!
clicks handledBy { console.log("click reached Parent!") }
}
The user can now click on the button. The expected result is:
stopPropagation clicked!
Button was clicked!
The log message of the parent-div
does no longer appear!
This is the desired effect of the Event.stopPropagation()
-call: All event handling within the DOM-Element itself will
be executed, but the bubbling stops after that.
It is not important on which event-processing code the call is made. We could easily call the stopPropagation
within
the alert-handling without getting a different behaviour.
clicks handledBy { console.log("stopPropagation clicked!") }
clicks { stopPropagation() } handledBy { window.alert("Button was clicked!") }
// ^^^^^^^^^^^^^^^^^
// the sequence of the call is not important!
Now let us investigate the stopImmediatePropagation
-method and how it differs from the none immediate variant:
div {
+"Parent"
button {
+"stopImmediatePropagation"
clicks { stopImmediatePropagation() } handledBy { console.log("stopImmediatePropagation clicked!") }
// ^^^^^^^^^^^^^^^^^^^^^^^^^^
// we want the event processing to stop bubbling to its parent *and* all following handlers
// this listener follows the `stopImmediatePropagation` -> no value will appear on its `clicks`-Listener
// anymore
clicks handledBy { window.alert("Button was clicked!") }
}
// no value will appear on this `clicks`-Listener anymore!
clicks handledBy { console.log("click reaches Parent!") }
}
The user can now click on the button. The expected result is:
stopPropagation clicked!
- nothing more!The difference becomes obvious now: All listeners following the stopImmediatePropagation
call will not get any of the
emitted values. Additionally, the bubbling also is stopped, so no handlers of any parent-elements will be called.
So this time, the sequential order is important! If we switch the sequence, the alert will appear again, but other events will not:
// this handler will be called -> stopping is not applied yet
clicks handledBy { window.alert("Button was clicked!") }
clicks { stopImmediatePropagation() } handledBy { console.log("stopImmediatePropagation clicked!") }
// this listener follows the `stopImmediatePropagation` -> no value will appear on its `clicks`-Listener anymore!
clicks handledBy { console.log("This will not be logged!") }
The same behaviour applies to event capturing - it then works the other way round, so the event values won't appear on handlers within child-elements any longer.
Just like the propagation stopping, the preventDefault()
-method can be easily called on an Event
by using the
dedicated factory-functions with an init
-parameter:
clicks { preventDefault() } handledBy { ... }
Sometimes it is useful to filter certain events based on the individual event's values. Good examples are all kinds of
KeyboardEvent
s, like keydowns
driving the behaviour of a component, such as reacting specifically to keys like
Enter
, Escape
or alike only.
For those cases, specialized event-factories marked with an If
suffix are provided.
keydownsIf(selector: KeyboardEvent.() -> Boolean)
is one of them.
As you can see, they require a selector
, so the underlying mechanism will emit the Event
only if the selector
resolves to true
, but drop it otherwise.
keydownsIf { shortcutOf(this) == Keys.Space } handledBy { ... }
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
// Boolean expression: If "Space" is pressed, resolve to `true` -> emit the event, so it can be handled.
// (This syntax is explained in a following section about "Keyboard-Events and Shortcut-API")
Often you need to combine this with Event
-modifying calls like preventDefault
or stopPropagation
. This can be
easily done here, too:
keydownsIf {
if (shortcutOf(this) == Keys.Space) {
// if "Space" was pressed manipulate the event processing
stopImmediatePropagation()
preventDefault()
true
} else false
} handledBy { ... }
In order to bind events to a handler reacting on the top outermost level, fritz2 offers the Window
-object.
It offers all events that regular DOM-elements expose as well, without the need to be called within a specific node;
those events can be called from everywhere inside the initial render
-function.
This can be useful to react to certain actions on a global level, like specific keys a user might press.
For example, imagine an app which prohibits vertical scrolling by hitting the "Space" key. This can be realized with the following code snippet:
render {
Window.keydowns {
if (shortcutOf(this) == Keys.Space) {
preventDefault()
}
} handledBy { }
}
fritz2 offers a handy shortcut API that allows easy combination of shortcuts with modifier shortcuts, constructing
those from a KeyboardEvent
, and also prevents meaningless combinations of different shortcuts:
// Constructing a shortcut by hand
Shortcut("K")
// -> Shortcut(key = "K", ctrl = false, alt = false, shift = false, meta = false)
// Or use factory function:
shortcutOf("K")
// Set modifier states, need to use constructor:
Shortcut("K", ctrl = true) // Shortcut(key= "K", ctrl = true, alt = false, shift = false, meta = false)
// Constructing a shortcut from a KeyboardEvent
div {
keydowns.map { shortcutOf(it) } handledBy { /* use shortcut-object for further processing */ }
// ^^
// use KeyboardEvent to construct a Shortcut-object with all potential
// modifier key states reflected
}
// Using predefined shortcuts from Keys object
Keys.Enter // named-key for the enter keystroke, a `Shortcut`
Keys.Alt // `ModifierShortcut` -> needs to be combined with a "real" shortcut in order to use it for further processing
// The same but more cumbersome and prone to typos
Shortcut("Enter")
// Not the same (!)
Shortcut("Alt") // -> Shortcut(key= "Alt", ..., alt = false)
Keys.Alt // -> ModifierKey-object with alt = true property!
// Constructing a shortcut with some modifier shortcuts
Shortcut("K") + Keys.Control
// Same result, but much more readable the other way round:
Keys.Control + "K"
// Defining some common combination:
val searchKey = Keys.Control + Keys.Shift + "F"
// ^^^^^^^^^^^^
// You can start with a modifier shortcut.
// Appending a String to a ModifierKey will finally lead to a `Shortcut`.
val tabbing = setOf(Keys.Tab, Keys.Shift + Keys.Tab)
// API prevents accidental usage: WON'T COMPILE because real shortcuts can't be combined
Shortcut("F") + Shortcut("P")
// Shortcut is a data class → equality is total:
Keys.Control + Keys.Shift + "K" == Shortcut("K", shift = true, ctrl= true, alt = false, meta = false)
// But
Keys.Control + Keys.Shift + "K" != Shortcut("K", shift = false, ctrl= true, alt = false, meta = false)
// ^^^^^^^^^^ ^^^^^^^^^^^^^
// +-----------------------------------+
// Case sensitive, too. Further impact is explained in next section.
shortcutOf("k") != shortcutOf("K")
Be aware of the fact that the key-property is taken from the event as it is. This is important for all upper case keys: The browser will always send an event with shift-property set to true, so in order to match it, you must construct the matching shortcut with the Shift-Modifier:
// Goal: Match upper case "K" (or to be more precise: "Shift + K")
// Failing attempt
keydownsIf { shortcutOf(it) == shortcutOf("K") } handledBy { /* ... */ }
// ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^
// | Shortcut(key = "K", shift = false, ...)
// | ^^^^^^^^^^^^
// | +-> will never match the event based shortcut!
// | | the modifier for shift needs to be added!
// Shortcut("K", shift = true, ...)--+
// upper case "K" is (almost) always send with enabled shift modifier.
// Working example
keydownsIf { shortcutOf(it) == Keys.Shift + "K" } handledBy { /* ... */ }
Since most of the time you will be using the keys within the handling of a KeyboardEvent
, there are some
common patterns to apply:
// Pattern #1: Only execute on specific shortcut:
keydownsIf { shortcutOf(this) == Keys.Shift + "K" }
.map { /* further processing if needed */ } handledBy { /* ... */ }
// Variant of #1: Only execute the same for a set of shortcuts:
keydownsIf { shortcutOf(this) in setOf(Keys.Enter, Keys.Space) }
.map { /* further processing if needed */ } handledBy { /* ... */ }
// Pattern #2: Handle a group of shortcuts with similar tasks (navigation for example)
keydownsIf {
when (shortcutOf(this)) {
Keys.ArrowDown -> /* create / modify something to be handled */ true
Keys.ArrowUp -> /* ... */ true
Keys.Home -> /* ... */ true
Keys.End -> /* ... */ true
else -> false // all other key presses should be ignored, so return `false` to stop flow processing
}.also { if (it) event.preventDefault() // page itself should not scroll up or down! }
// ^^
// Only if a shortcut was matched
} handledBy { /* ... */ }
Event capturing is less commonly used within UI-Code. Nevertheless, fritz2 supports it via dedicated
event-factory-variants suffixed with the Captured
-suffix.
Internally, they set the capture
-flag within the addEventListener
-function of a DOM-element.
Look at the following example:
render {
div {
clicksCaptured { stopPropagation() } handledBy { console.log("outer") }
// ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^
// | stop event handling at this level above the child
// |
// bind to event in `capture` mode
div(id = innerId) {
clicks handledBy { console.log("inner") }
// ^^^^^^
// will never reach this DOM level because of the captured event of the parent element.
}
}
}
For all regular events, a sibling function with the Captured
-suffix is provided as well.
You can easily create a custom event in fritz2 by using the appropriate DOM-API types and functions, combined with
the core function subscribe
for lifting the dispatched DOM-Event into a fritz2 Listener
(Flow
) for further
processing.
Have a look at its signature:
fun <E : Event, T : EventTarget> T.subscribe(
name: String,
capture: Boolean = false,
selector: E.() -> Boolean = { true }
): Listener<E, T>
As a minimum, you must provide the event's name, but you can tune the handling with the other parameters. You should have learned about those in the essentials-section.
Have a look at a simple example, demonstrating the usage of subscribe
:
// just a simple data class for simulating a specific payload
data class Framework(val name: String, val version: String)
// Create an event
val myEvent = CustomEvent(
"fritz2",
CustomEventInit(detail = Framework("fritz2", "1-0-RC18"))
)
div {
subscribe<CustomEvent>(myEvent.type) handledBy {
// ^^^^^^^^^ ^^^^^^^^^^^ ^^^^^^^^^^^^
// | | at least provide the name
// | Specify the type
// create a listener
console.log("My custom event occurred with data: ${it.detail as Framework}")
}
button {
+"Dispatch Event"
clicks handledBy { this@div.domNode.dispatchEvent(myEvent) }
// ^^^^^^ ^^^^^^^^^^^^^
// | call DOM-API to dispatch the event
// use another event to trigger
// the custom one - could also be
// based upon any other `Flow`-source`
}
}